Using Blender, I've created a spy misc that should animate with the spy's flexes, Made all the shape keys for all the 40 emotions ( I used an imported .vta from the spy's model I decompiled to make sure I had it all covered). Exported the model into a .smd and a .vta, then I used the similar code I've found in the decompiled spy qc, just with the appropriate filenames. It compiled, but it didn't work in game. I compiled using the in-game import system. Please help.
Replies