Using Blender, I've created a spy misc that should animate with the spy's flexes, Made all the shape keys for all the 40 emotions ( I used an imported .vta from the spy's model I decompiled to make sure I had it all covered). Exported the model into a .smd and a .vta, then I used the similar code I've found in the decompiled spy qc, just with the appropriate filenames. It compiled, but it didn't work in game. I compiled using the in-game import system. Please help.
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$model "<ITEMTEST_REPLACE_MDLABSPATH>" "<ITEMTEST_REPLACE_LOD0>" { flexfile "C:\Users\jedi\Documents\calabash\vta\calabash.vta" { flexpair "CloseLidLo" 1.0 frame 1 flexpair "CloseLidUp" 1.0 frame 2 flex "WQ" frame 3 flex "OO" frame 4 flex "MB" frame 5 flex "SH" frame 6 flex "Y" frame 7 flex "FV" frame 8 flex "AH" frame 9 flex "AE" frame 10 flex "UH" frame 11 flex "AW" frame 12 flex "EE" frame 13 flex "PP" frame 14 flex "OH" frame 15 flex "TH" frame 16 flex "T" frame 17 flex "ER" frame 18 flex "DS" frame 19 flex "GK" frame 20 flex "N" frame 21 flex "silence" frame 22 flex "happySmall" frame 23 flex "madUpper" frame 24 flex "specialAction01Upper" frame 25 flex "defaultFaceUpper" frame 26 flex "scaredUpper" frame 27 flex "painBigUpper" frame 28 flex "painSmallUpper" frame 29 flex "happyBigUpper" frame 30 flex "happySmallUpper" frame 31 flex "specialAction01" frame 32 flex "defaultFace" frame 33 flex "scared" frame 34 flex "mad" frame 35 flex "painBig" frame 36 flex "painSmall" frame 37 flex "happyBig" frame 38 flex "Smile01" frame 39 flex "Smile02" frame 40 } flexcontroller right_CloseLid right_CloseLid "range" -1.000 1.000 flexcontroller left_CloseLid left_CloseLid "range" -1.000 1.000 flexcontroller multi_CloseLid multi_CloseLid "range" -1.000 1.000 flexcontroller blink blink "range" 0.000 1.000 flexcontroller happySmall happySmall "range" 0.000 1.000 flexcontroller mad mad "range" 0.000 1.000 flexcontroller happyBigUpper happyBigUpper "range" 0.000 1.000 flexcontroller OH OH "range" 0.000 1.000 flexcontroller Smile02 Smile02 "range" 0.000 1.000 flexcontroller painSmall painSmall "range" 0.000 1.000 flexcontroller GK GK "range" 0.000 1.000 flexcontroller TH TH "range" 0.000 1.000 flexcontroller Smile01 Smile01 "range" 0.000 1.000 flexcontroller painBig painBig "range" 0.000 1.000 flexcontroller DS DS "range" 0.000 1.000 flexcontroller silence silence "range" 0.000 1.000 flexcontroller defaultFace defaultFace "range" 0.000 1.000 flexcontroller specialAction01 specialAction01 "range" 0.000 1.000 flexcontroller happySmallUpper happySmallUpper "range" 0.000 1.000 flexcontroller madUpper madUpper "range" 0.000 1.000 flexcontroller N N "range" 0.000 1.000 flexcontroller painSmallUpper painSmallUpper "range" 0.000 1.000 flexcontroller T T "range" 0.000 1.000 flexcontroller ER ER "range" 0.000 1.000 flexcontroller scaredUpper scaredUpper "range" 0.000 1.000 flexcontroller painBigUpper painBigUpper "range" 0.000 1.000 flexcontroller scared scared "range" 0.000 1.000 flexcontroller happyBig happyBig "range" 0.000 1.000 flexcontroller specialAction01Upper specialAction01Upper "range" 0.000 1.000 flexcontroller defaultFaceUpper defaultFaceUpper "range" 0.000 1.000 flexcontroller WQ WQ "range" 0.000 1.000 flexcontroller OO OO "range" 0.000 1.000 flexcontroller MB MB "range" 0.000 1.000 flexcontroller SH SH "range" 0.000 1.000 flexcontroller Y Y "range" 0.000 1.000 flexcontroller FV FV "range" 0.000 1.000 flexcontroller AH AH "range" 0.000 1.000 flexcontroller AE AE "range" 0.000 1.000 flexcontroller UH UH "range" 0.000 1.000 flexcontroller AW AW "range" 0.000 1.000 flexcontroller EE EE "range" 0.000 1.000 flexcontroller PP PP "range" 0.000 1.000 %WQ = WQ %OO = OO %MB = MB %SH = SH %Y = Y %FV = FV %AH = AH %AE = AE %UH = UH %AW = AW %EE = EE %PP = PP %OH = OH %TH = TH %T = T %ER = ER %DS = DS %GK = GK %N = N %silence = silence %happySmall = happySmall %madUpper = madUpper %specialAction01Upper = specialAction01Upper %defaultFaceUpper = defaultFaceUpper %scaredUpper = scaredUpper %painBigUpper = painBigUpper %painSmallUpper = painSmallUpper %happyBigUpper = happyBigUpper %happySmallUpper = happySmallUpper %specialAction01 = specialAction01 %defaultFace = defaultFace %scared = scared %mad = mad %painBig = painBig %painSmall = painSmall %happyBig = happyBig %Smile01 = Smile01 %Smile02 = Smile02 }