My only suggestion is that the 2nd image is not quite up to the level of the others. The material inside doesn't really feel like anything that I instantly recognize. In addition, with the angle you have it at right now, it flattens out the lovely detail you put into the layer underneath the glass makes it a bit.
Overall amazing work. Just nitpicking at this point
Only replica pocket watches have that milled effect under their lid. Antique ones usually have just plain gold/silver. Seeing that effect says to me "new" and "cheap". Also your glass and paper don't sell themselves. I'm not sure what it is but they really detract from the rest of it.
This looks really good.I can't begin to imagine the UE5 whenever that comes out. I think some wrinkles or roughness on the paper or ink stains woud have helped?
If UE4 had dynamic GI,this would have been even better than it is now which is already a highly professional piece.I watched ur other videos on vimeo btw.Did u use only normals or u added bump offset for the watch?
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My only suggestion is that the 2nd image is not quite up to the level of the others. The material inside doesn't really feel like anything that I instantly recognize. In addition, with the angle you have it at right now, it flattens out the lovely detail you put into the layer underneath the glass makes it a bit.
Overall amazing work. Just nitpicking at this point
Oooh, that's what it is. Cool
Not sure if that's the actual name for it :P It's like radially brushed or something. And it wasn't done on old watches.
@ghaztehschmexeh: Thx for the info, I didn't know that only replicas have this pattern inside. I simply liked it, so I included it.
If UE4 had dynamic GI,this would have been even better than it is now which is already a highly professional piece.I watched ur other videos on vimeo btw.Did u use only normals or u added bump offset for the watch?