Hello,
I'm currently working with CAT, it is a really great tool for rapid rigging and character animation in max, but what I really miss is the ability to control Pelvis without moving the Chest bone with it.
I know about Pin Bone function, but this is just a workaround. The perfect rig for me, should have separate controls for COG (rotating and moving both pelvis\hips and chest) and for pelvis\hips.
Anyone knows how this can be achieved? Through some workaround in rigging, or constraints?
Thanks