Talk about a kick in the face! Was planning on making a UE4 sci-fi scene but this'll blow anything I have to offer out of the water... need to re-think and make something different
Thanks for sharing the awesome work bruh!
Link isn't working - says Failed No file
//Edit
Okay link works! Was downloading on incognito... works fine on normal browser - will definitely check the scene out later on!
Awesome work man! Really appreciate you putting up the scene for us to dissect and learn from.
Just wondering if you had any tips on getting such smooth looking normals on your meshes? By default max does a terrible job with the normal weighting and you get gradients all over the place, and even using an area weighting script never seems to produce normals as clean as the ones you got.
Hey PogoP, this turned out sick. Just wondering if you have any resources or tutorials on how you created the master materials? I dig that your using mics so that it's not so expensive on the material side.
Hey PogoP, this turned out sick. Just wondering if you have any resources or tutorials on how you created the master materials? I dig that your using mics so that it's not so expensive on the material side.
Hey Chris!
I didn't really follow any tutorials to be honest, not specifically for this scene anyway. I love using master materials, ever since I watched an old UDK video about static switches to turn certain components on/off when needed. I'm not sure how much more expensive they are though, I'd like to know a bit more about the technical side of them.
Got a bit of news on this scene. Epic contacted me a while ago asking if I'd like to put this on the Marketplace and I said I didn't want to charge for it.. So they asked if I'd like this scene to be included on the 'learn' tab of the UE4 launcher! I wrote a piece of documentation about material instancing to go with my scene and it's being put up on the learn tab too. It's now in the official UE4 documentation! Really humbled that Epic think this scene is worthy of going up on the UE4 launcher alongside those other scenes which are incredibly high quality.
You can read it here. The scene isn't yet up on the learn tab though, I'll let you know when it is!
Congratulations, that's awesome. One thing though, there seems to be some images missing in your tutorial on the unreal docs page in the detail roughness section. Great write up, makes me want to get my hands on your scene to pick it apart
Thank you so much! For both allowing Epic to use it and for the detailed material tutorial! Thank x 1000 times! This helps beginners like me so much!!!
hey man. Just want to say thanks for sharing the scene for free. As a learning tool it's a bit more approachable than Wiktor Ohman's unreal 4 scene. Nothing against Wiktor, he's an amazing artist and the scene is incredible but the materials are really complex ha. As someone who is relatively new to unreal 4 it went way over my head
Replies
Thanks for sharing the awesome work bruh!
Link isn't working - says Failed No file
//Edit
Okay link works! Was downloading on incognito... works fine on normal browser - will definitely check the scene out later on!
Just wondering if you had any tips on getting such smooth looking normals on your meshes? By default max does a terrible job with the normal weighting and you get gradients all over the place, and even using an area weighting script never seems to produce normals as clean as the ones you got.
Hey Chris!
I didn't really follow any tutorials to be honest, not specifically for this scene anyway. I love using master materials, ever since I watched an old UDK video about static switches to turn certain components on/off when needed. I'm not sure how much more expensive they are though, I'd like to know a bit more about the technical side of them.
Thanks everybody for downloading!
You can read it here. The scene isn't yet up on the learn tab though, I'll let you know when it is!
https://docs.unrealengine.com/latest/INT/Resources/Community/SciFiBunk_MaterialInstancing/index.html
Oh yes! Thank you so much for helping out with this dude, I really appreciate it.
Btw you're doing incredible work on UT. Would love to make my own map for it at some point!
Thank you again! Cheers to you!
This is now up for DL on the Unreal Learn tab in their new community section! Hope you guys find this useful.