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Zbrush Textures with Matcap

polycounter lvl 12
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Spiffy polycounter lvl 12
In Zbrush I want to view my model with textures but every time I do the model defaults to flat shading while everything else is still Matcap.
I've managed to do this before but I have no idea how I did it.:

U7SSBX3.png

The Model on the left has a texture map applied AND has matcap applied

The Model on the right has a texture map applied but refuses to apply any matcap other than flat shaded.

EDIT* Figured it out, Had to hit "Fill mat" under the texture map tab.
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