Hello guys, I'm working on this object
In case I have little knowledge of painting, I do all my mappings using textures and editing by photoshop
I made a loop in the middle edge of the object, which considerably increased the number of polygons in order to select an entire half of the object and apply a planar mapping, so I decided to move here and ask your help in relation to a work process of UV mapping Videos, Docs, Tutorials, Tips, any information to generate a decent mapping
Thank you very much!