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Small Landscapes with High Details

Hey Folks,

Im planning to start a small project as practise in Unreal Engine 4 or CryEngine. It should be an outdoor environment but fairly small like 256x256 or 512x512. But I don't want it to has only the details of this resolution. I mean I creat my heightmap in vue or sculpt something in Mudbox/Zbrush and export to World Machine for textures and erosion. My question would be: is the terrain quality restricted to the size? Because it would look cheap if I could use only 256x256 of detail instead of like 2048x2048 resolution.

Again my goal would be to have a small environment with high resolution heightmap. How can I achieve this using Unreal or CryEngine?

Thx for help, Sincerly ElGreco:thumbup:
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