Hi! This is my first post in polycount, I have been watching zbrush tutorials and messing a bit with it for the past month, two days ago I decided that is time for action, so i began my first sculpt, I know it's full of newbie mistakes, and I'm here to solve that, so please, critique as much as u can.
I'm gonna use this thread to upload all my sculpts so, thanks for checking it out, and hope u like it.
First sculpt: Cartoony Axe (From Dota 2)
I have used this concept from the very talented louissry for posing the character
http://louissry.deviantart.com/art/3-HERO-STR-AGI-INT-467981971
Second sculpt, first try at polypainting:
Third sculpt, Kanto 104 (Cubone)
Replies
Thanks a lot!
What was it rendered in?
Keyshot 5, gnomon workshop has a tutorial about polypaint realistic skin that uses it for render, it's really useful.
http://www.thegnomonworkshop.com/store/product/1056/Realistic-Skin-with-ZBrush-and-keyshot#.U8rnzLGs-nE
I'm glad u like it
Today's work and first try to polypaint, based on a concept that i found a while ago, but don't know the name of the author .
I'm glad u like it, awesome stuff in your artstation by the way.
Thanks!
I fall in love with the style of Piper Thibodeau and here is the result.
Concept by Piper Thibodeau : http://cryptid-creations.deviantart.com/art/Kanto-104-105-443106047?q=gallery%3ACryptid-Creations%2F48758575&qo=23
Check her amaizing gallery: http://cryptid-creations.deviantart.com/gallery/
Third sculpt, Kanto 104 (Cubone)