Hi all. I'm currently using Version 1.3 of the Quixel Suite.
Whenever I load a transparency map into 3DO, from certain angles, it affects both the geometry it is assigned to AS WELL as the geometry below. I have included two images.
In the first image, the transparency mask on the side mesh is working correctly but the button transparency cuts through the entire mesh. The second is the opposite.
Any ideas?
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