The idea here is a factory/Refinery that pumps around green slim/sludge. I know in UT the green matter probably has a backstory and such but its based off of the green stuff in UT3's version of Deck. My idea for the layout of the map is square and symmetrical. In my first work I did a portion that would be exposed to the outside pollution and fog. More to come soon!
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"The Bio Rifle is a weapon that features in most Unreal games. For ammo it uses the waste byproduct from the tarydium refining process, a toxic green slime called GES"
Of course I could be wrong! Who knows what epic had in mind when making Deck 16 beyond just toxic sludge. I second Warren's opinion I'm really looking forward to your next shots.