Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
Chris186
Home
›
Unreal Engine
n/a
sargentcrunch
polycounter lvl 10
Offline /
Send Message
sargentcrunch
polycounter lvl 10
Jul 2014
n/a
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
Harbinger
polycounter lvl 8
Jul 2014
Why do you even need static switches? I don't understand the specifics of your particular material needs, but generally if you only want to lerp red channel vertex colors, then simply limit your painting to the red channel.
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
sargentcrunch
polycounter lvl 10
Jul 2014
n/a
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
Harbinger
polycounter lvl 8
Jul 2014
Ahhh gotcha, glad you figured it out! Hard to tell what you were attempting down-stream from the static switches.
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies