Yeah, it's super picky about vert order or something. I found that the best thing to do is to save your work, then do what you would do to your cage directly to your low poly. Then export and reload your save if needed. For some reason cloning breaks it. There may be a better way but this is just what I do.
This is a given, but in my experience it will still throw the error when duping.
When i first started using XN i would just let the export settings triangulate my mesh which was causing all of my errors, but since i triangulated before making my cage i have had 0 errors.
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This is a given, but in my experience it will still throw the error when duping.
When i first started using XN i would just let the export settings triangulate my mesh which was causing all of my errors, but since i triangulated before making my cage i have had 0 errors.