Your concepting style and response style reminds me of a certain.. troubled individual here. Of course, i could be delusional. Heh. Or maybe not.
Anyway, if that's you i hope these are original lol.
MdK is right, it's hard to see clearly the shape definitions of the scythe.
JayKLegendary
I am noob to make concepts, i draw on paper first after that i draw with mouse on pc.
its my recorded video link for kunkka : [ame="http://www.youtube.com/watch?v=jqvce4Z7J1w"]DotA2 - Concept Speedart (Noob) - YouTube[/ame]
Ok first off u had no reference photos for this weapon. what handle is that based off? what was the ridge on top of the sword based off? What was teh shape of the sword and guard based off? Its fine to be making up these shapes yourself but even still, you need to have references based in the real world to make them seem actually usable- for instance the handle looks just like a loop and not very realistic and i have no idea what the spikes on top of the sword are. also these references will give you a much better idea of how to colour and shade your object
JayKLegendary
I am noob to make concepts, i draw on paper first after that i draw with mouse on pc.
its my recorded video link for kunkka : DotA2 - Concept Speedart (Noob) - YouTube
You are not really drawing. Did you ever try to make pixel art? Maybe you would like it.
Replies
Anyway, if that's you i hope these are original lol.
MdK is right, it's hard to see clearly the shape definitions of the scythe.
I am noob to make concepts, i draw on paper first after that i draw with mouse on pc.
its my recorded video link for kunkka : [ame="http://www.youtube.com/watch?v=jqvce4Z7J1w"]DotA2 - Concept Speedart (Noob) - YouTube[/ame]