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Mall-like unity environments. Requesting feedback.

polycounter lvl 11
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CognizanCe polycounter lvl 11
The client had some high poly, high concept stores made in maya and max and rendered in vray with raytracing and all those bells n whistles.
They thought they could just transfer it to unity and everything would work.

This is the low poly versions I did of those concept environments within unity.

Most light were only used for lightmapping, then turned off.
Feedback appreciated.


No anti aliasing.

digital_studio.jpg

digital_studio_2.jpg

digital_studio_3.jpg

store_1.jpg

store_2.jpg


This is an environment they simpy wanted improved:
shoestore.jpg
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