Kind of a two part question here. I really enjoy the performance that Nurms gives me in 3ds, but are there drawbacks on using Nurms vs turbosmooth? Such as zbrush sculpting or engine compatability, etc?
Second, I have read some threads about how turbosmooth is the same as nurms, but that is not the case in what I've experienced. I created a quadsphere of the same geo before adding either nurms or turbosmooth, and this is my result. Been noticing my 3ds is kinda glitchy lately so just double checking.
http://imgur.com/msj86dB
Thanks!
Replies
Tturbosmooth and NURMS will output the same geometry. The reason I use Turbosmooth is because I tend to have a Symmetry modifier, and I want to smooth the result after that not before.