give it some padding, and crank the bounces up.
Aside from that dont worry about it, since once you got textures on everythign you wont noticed this at all.
give it some padding, and crank the bounces up.
Aside from that dont worry about it, since once you got textures on everything you wont noticed this at all.
Thanks, but this is supposed to be the final version of the walls.
I'm just using a white diffuse in unity. Not using a diffuse map at all.
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Aside from that dont worry about it, since once you got textures on everythign you wont noticed this at all.
Thanks, but this is supposed to be the final version of the walls.
I'm just using a white diffuse in unity. Not using a diffuse map at all.
Here's the 4 bounce version.
Still has issues.
Give what some padding? The UVs?
Or is it a setting somewhere I don't know about?
I'm having Unity automatically lightmap the UVs.