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Author:
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3D Art Showcase & Critiques
Browning M1917 HMG
KnechtRuprecht
polycounter lvl 6
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KnechtRuprecht
polycounter lvl 6
Jun 2014
Yo Polycount
working since a few weeks on this baby. Planning on putting it into Arma 3.
Please wreck these shots.
Wip Hipoly:
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Drew++
polycounter lvl 14
Jun 2014
Nice job so far! I too made a M1917A1 model, for the game 'Rising Storm' actually.
Keep up the good work!
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CougarJo
polycounter lvl 6
Jun 2014
High poly looks clean
Sweet model!
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KnechtRuprecht
polycounter lvl 6
Jun 2014
Thanks guys!
@Drew++
I saw the model. Absolutely beautiful. You've set the quality bar really high!
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Odeca
polycounter lvl 3
Jun 2014
Ya man, looks like a beast!
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KnechtRuprecht
polycounter lvl 6
Jul 2014
Finished the Left side!
Now onto the tripod.
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skyline5gtr
polycounter lvl 11
Jul 2014
most excellent, how are you achieving those renders ?
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KnechtRuprecht
polycounter lvl 6
Jul 2014
Thanks, i render my hipolys in Blender Cycles render engine with a fairly simple material and light setup (only 2 planes).
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skyline5gtr
polycounter lvl 11
Jul 2014
never used blender lol trying to figure out for to convert for max . Thanks tho
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Odeca
polycounter lvl 3
Jul 2014
Mindblown stuffs!!!
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KnechtRuprecht
polycounter lvl 6
Aug 2014
Baked it and started with the base colors. I really need to fix that chain, too.
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SimonAlbon3D
Aug 2014
Really wish I could achieve those quality of renders when showing off untextured work. Looks fantastic, I have yet to figure out how people make unfinished work look so good!
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cR45h
polycounter lvl 7
Aug 2014
Looks neat. Mind showing wires?
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KnechtRuprecht
polycounter lvl 6
Aug 2014
@SimonAlbon
Try Marmoset, it somehow makes everythink looks good!
@cR45h
This thing is so big its hard to capture everything
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Keep up the good work!
@Drew++
I saw the model. Absolutely beautiful. You've set the quality bar really high!
Now onto the tripod.
Try Marmoset, it somehow makes everythink looks good!
@cR45h
This thing is so big its hard to capture everything