Hi there,
I would like to know if there is a way to get this kind of effect working into unity,
ground creep effect from starcraft 2 :
https://www.youtube.com/watch?v=XXJn56oI35k
Basically is it possible to have a goo animation that uses a normal map on top of a mesh that already has a normal map, anyone know how to achieve something like this in unity?
huge thanks in advance!
Replies
However, that might take a lot of memory usage since:
Option 1: Use 1 tiling normal map texture and scroll it ( not as much memory impact but wont look
as good unless you do some groundbreaking thing )
Option 2: Use one larger texture that contains frames of animated "ground creep" and scroll
through it using custom shader ( but this will take more of memory since the "ground
creep" animation sheet will be huge ( if you want it to look ok )
Those were my 2 cents but then again the might be more options ( projector maybe ? )
thanks again!