hello i was reading a lot of stuff abount normal maps i understand them quite a lot, but i have this model
Here is WireFrame
And HPM
I dont know how to bake round edge, should i add some supporting edges and bend them into the HP shape ?
I have problem only with round or Cylindrical objects, sometimes there is wavines.
Replies
also, read this http://www.polycount.com/forum/showthread.php?t=81154 to know what to do with waviness