hello i was reading a lot of stuff abount normal maps i understand them quite a lot, but i have this model
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Here is WireFrame
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And HPM
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I dont know how to bake round edge, should i add some supporting edges and bend them into the HP shape ?
I have problem only with round or Cylindrical objects, sometimes there is wavines.
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also, read this http://www.polycount.com/forum/showthread.php?t=81154 to know what to do with waviness