It's gonna be our very first time participating in a polycount contest. I've always feel intimidated to post, seeing all these amazing works but I would like to take this first stab as a learning experience and just having some fun!
So here are my first few concept pieces. I've spent a bit too much time on the rider and I've regretting that a bit now since I could play with some concepting in Zbrush itself. It does give me a decent blueprint to start with however. I still lack a proper direction for the beast itself. Seeing how many of the projects posted are mostly mechanical in nature, I decided to for a more organic design.
I will be taking care of the rider and half of the beast while my friend 3DRTST will be doing the other half and the diorama (non organics)
![B0s67fQ.jpg](http://i.imgur.com/B0s67fQ.jpg)
![AKhAeSR.jpg](http://i.imgur.com/AKhAeSR.jpg)
Replies
First WIP on the hi poly. Still very rough.
Looking forward to the progress on this entry.
Is she going to have a tree bark like material for the body?
Love the concepts!
I'm planning on sculpting some tree bark-like textures on top after I get the base shapes down. I have not toyed with PBR all that much but I would definitely love to try and get a tree bark mat going at some point.
A rough WIP pic of the beast. Went through some redesign with it to match the rider a bit more.
Whoa it's already the last week. Gonna have to cut through some corners to meet the deadline.