Home 3D Art Showcase & Critiques

Amon Sul Watch Tower [CRYENGINE]

Hello

This is my first time sharing my work on Polycount. I'm quite new to modeling, therefore, I apologize for posting low quality content.
That being said, any criticize, tips, contructive/destructive comments are very appreciated. :)
Things I "didn't" create in this environment are the xtree on the background and the spruce bush thats scattered on the ground.
This is the low poly models I used in MAX to plan the scene, changed a lot during the final placement.

And here is some of the high poly models modeled in zBrush.

71560495741476441352.jpg

The inspiration came from the lord of the rings movie, but it's still quite different of course.

11599052307503448517.jpg

Description:

The ancient tower of Amon Sul was built by the north kingdom to hold one of their three Palantiri.
Destroyed by the armies of Angmar, now all that remains is a ring of broken stonework.

53848348257851224174.jpg
osr9xbyhsbleluy1ji5q.jpg
68695981557765801433.jpg
ext7q6e0utkt6wnguuf9.jpg

One thing to include is, I have recently bought a new LED monitor and since then I cannot figure out the right brightness/contrast (I miss my CRT a lot) :( therefore I have applied an auto contrast on all images and it has distorted some colors. I'll be adding more pics.

Thank for seeing them,
Alireza.

Replies

  • Kroma!
    Offline / Send Message
    Kroma! polycounter lvl 9
    Looking nice, you got that broken feel going. But for me, the whole scene feels too dark. Maybe it's due to the problems you mention with your monitor but it could do with more colour too. Comparing to the ref, it has a green tint and the moon is bright enough to highlight the tops of the stone structures. Perhaps you could look at that next.

    Hope this was helpful :)
  • Holland
    Offline / Send Message
    Holland polycounter lvl 9
    Looking great so far! I think the rocks look too shiny though, unless it's raining of course. Dry rock and stone should have a pretty low gloss and spec.
  • Maximum-Dev
    @Kroma!, Thanks, Actually I got my references while I was watching the movie, and in that particular scene they have a different tint each minute, one time things are glossy the other time they are not I was confused so I did my own lighting. But I agree I have to reduce the glossiness. I'll have to redo the contrast/brightness too. Much appreciated :)

    @Holland, Will redo the materials on the rocks. Thanks for the feedback.

    And here are the other images that were left

    57d686.jpg

    7750b6.jpg

    85b4f4.jpg

    9b3ec3.jpg

    112514a.jpg

    12ac3f7.jpg
Sign In or Register to comment.