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Author:
FredCM
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Technical Talk
Transparency/Glass in low poly weapons?
ahendowski
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ahendowski
Jun 2014
Hey everyone!
I'm wondering how you would go about creating a glass or transparent texture, like lets say a syringe for example.
I'm working in UE4, and want to do it with PBR.
I looked through the wiki and found this:
http://wiki.polycount.com/TransparencyMap?highlight=%28%5CbCategoryTransparencyMap%5Cb%29
It doesn't seem like it covers exactly what I need and that's all I could find. Any help would be greatly appreciated!
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