Okay so I'm learning how to make foliage and I have an issue with my leaves.
This is what it looks like when I use "shaded materials with maps", which is what it should look like.
But then when I use "realistic materials with maps" so that I can get the normal map to show up, I lose the padding in my diffuse so it creates a visible outline. Why is it altering my diffuse map? ):
Halp please!
Replies
Try throwing it in a game engine, or somewhere you can control the cutout like Marmoset.
Try to make the white parts green too.
Omg thank you Monster! Setting the Alpha Source to None fixed it. Love you and your awesome rat!
For some reason I completely missed the option.