How does it even work selling lone weapons on the Workshop? As far as I can tell, players can only buy full sets; there is no option to buy just a weapon. I've gotten weapons from chests or winning matches, but many of those were part of a larger set as well, even ignoring the fact that I did not pay for it (at least directly).
Did they at some later point make it necessary to create a full set in order to get accepted?
Replies
http://www.dota2.com/store/itemdetails/10557?r=258
http://www.dota2.com/store/itemdetails/10501?r=258
http://www.dota2.com/store/itemdetails/15501?r=258
http://www.dota2.com/store/itemdetails/15344?r=258
http://www.dota2.com/store/itemdetails/15265?r=258
http://www.dota2.com/store/itemdetails/15258?r=258
http://www.dota2.com/store/itemdetails/15189?r=258
http://www.dota2.com/store/itemdetails/15164?r=258
http://www.dota2.com/store/itemdetails/15145?r=258
http://www.dota2.com/store/itemdetails/15146?r=258
http://www.dota2.com/store/itemdetails/15133?r=258
http://www.dota2.com/store/itemdetails/15126?r=258
http://www.dota2.com/store/itemdetails/15121?r=258
You can also get money from the steam market.
But I don't think you can buy an item individually directly from valve.
Edit: Before you were able to, I remember seeing Eye of Omoz being around $12. I thinked they stopped that because people would just buy items directly from valve instead of opening chests. Meaning that some artists will be getting less money while others get more since they are buying it directly from valve.
All artists are contributing to the crate so... oh wutever Valve.
On the flip side, the rare items are completely determined by Valve. So just because Valve said your item is rarer than another item that had the same amount of work and effort put into it you should make more money?
The one thing I do agree with that view though is that unusual couriers I believe used to not make ANY money from the chests they were dropped in which was the main reason people kept pumping money into them and they definitely should have gotten a cut.
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But yeah, Valve determines rare item status, and that is to get people to keep buying crates. Like Unusuals in TF2 (which are random hat/effect).
I don't see how it would be more fair to give them more in that regard. That's just Valve's preference on item (and we all know how confusing it can be to figure out what they are doing or why).
Players aren't necessarily buying for that item, just for the 'rare' status as that item is worth more in trade.
This is from an email over a year ago;
You are correct, and I surely hope that isnt the case with the rare rewards of recent chests.
Agreement Link
Since the drops are random. One person's item might have more drops than the other. So I understood that each artist would get their own share instead of sharing from one pile.