Dan the Rabbit
Click to try the early prototype
Description
Dan the Rabbit is a turn-based RPGprototype. It's a quick project I'm doing to get a sense of construct's coding
system, and find some techniques to better handle complex systems. I also
wanted to have some demo to showcase the work I do as a designer and artist.
It is still in progress, although you can already try an early version!Features
Painterly graphics
Smooth animations with Spriter!
A cute dynamic battle system
How to play
The game features touch (
and mouse)controls. Simply touch a button in order to interact with it!
Changelog2014-06-16: initial post with the first prototype iteration.Upcoming features
A richer environment with parallax
More animations!
An inventory
Replies
I like how the fighting isn't just press and watch it play. Actually triggering each punch made it feel really satisfying.
Well, i'll be back with an updated version soon!
Cheers,
Nathan
But am I correct that all you can do in that demo is hitting that piggy? Or id I miss something? Haha.
subscribed
in what engine are you making this?
do I get points if I am correct?
Thank you for the kind words once again. I've been working on a couple of other things this week (including a new website), but I'm finishing that parallax test today and wrapping this prototype up. Next, I'll be working on building up some kind of framework to produce games at a decent speed !
Cheers,
Nathan