Hey all, I'm modelling and rendering in 3ds max, texturing in 3d coat.
I have a particular annoying issue. When I apply textures to my models, I can see a very faint white line where the seams are. These seams vanish the closer I zoom in to the model, but I have to be really close for them to disappear, which means most of the time they appear when I render the model.
It's not an issue with the seams on the texture being to obvious or anything, I texture in 3d coat so the texture painting itself is seamless, it's the program making these appear.
Can you see the white lines along his neck, the top of his ear, and the symmetry line down his face?
How do I get rid of these?
Replies
Here's textures with a uv overlay!