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Knife

Hey everyone, I just finished my knife. First fully finished PBR render!!! I tried to keep it very low poly, but still detailed.

I'm very happy how it turned out, but I want everyone's thoughts.

472 Tris
512 texture

Vz7lWS9.png
kpEumvN.jpg
JUi5WMN.jpg

Replies

  • .Wiki
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    .Wiki polycounter lvl 8
    It´s a good start. Normally the metallic map is only black and white. Detail like these scratches only belong to the normal and roughness map.

    Your normalmapped details look a bit jagged in some areas. For example in this circular area at the blade. This can happen when your highpoly edges are too sharp. Maybe just post a image of your high and lowpoly in comparison and we could judge this better :).
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