I am having some problems in udk.I have created a scene with lights and static meshes of houses.I need to save the static meshes and lights together as prefabs so they can be imported from the content browser into another level.
Problem is the lights seem to move out of place whenever the prefab is scaled.Is there a way this can be fixed?I am using the February version of UDK.
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Hopefully your issue has an answer, just thought I'd share in case no one else replies.