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Cleaning up a model for Ce3

IgnitionChemistry
polycounter lvl 5
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IgnitionChemistry polycounter lvl 5
Hi guys, I'm trying to render a mesh character in Cryengine3 and need some help.
I've worked on this model for a few weeks and I would hate it to move it to the trash bin because I like it so much and wanted to keep it as portfolio piece in a more proper render.

The problem is I used Maya and Zbrush back and forth and decimation master and the topology is a 'bit' messy, I think the cryengine exporter doesn't like it and won't let me export.

Here is what it looks like:

Uer85lk.jpg
OMScS4O.jpg

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Can you help me sort this out?

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