Hello All,
So I'm creating a collection of fabric materials such as cotton, velvet, leather, silk, wool... Thus far its going ok with the basic fabrics pretty much down. However I seem to be struggling with creating a silk material, and tbh not sure where to start with this type either :S
I've searched the net hoping to find some tutorials or examples of what people have already done with no luck
Does anyone know how to go about this?
Help would be much appreciated
Thanks
Mike
Replies
link to post showing shader network in udk
But yes you'll want a deeper color of whatever color your silk is for the diffuse, and the same or more saturated color for the specular.
http://abload.de/img/minneart_001an2u6t.jpg