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Ico Chamber Room

polycounter lvl 18
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capone polycounter lvl 18
Trying to recreate the chamber from Ico. I've been studying a lot of footage/concepts and taking shots and now have a good understanding of how it all fits together. I think with todays technology there is a lot of room for redesign, I hope to keep the foundation of the design recognizable whilst taking it further. Also I've noticed a lot of differences from original concept to how it turned out in the game so I'm not too concerned about perfectly replicating measurements etc. It's more about polishing the original principle of the environment.

Original concept,

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