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Weird Material in Exported file from Mudbox to Max

ngon master
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idli ngon master
Hi,

I am looking for some help on understanding what is happening to my model, after exporting it from mudbox at base level to max - and modifying geometry?

Even if I put a new material on it - it looks like after baking p

Why? and is there anything I can do to prevent this? Just curious

Thanks
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