Hi everyone!
So, it's exam weeks and I'm doing a 3D character. I have until June 13th, must design, sculpt, retopo, UV, texture, shade and render a turnaround. With that in mind, please critique the design!
I'm gonna start modeling tomorrow, but there's time for changes. Going to be long days of work here.
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Awesome design nonetheless!
Looking forward to seeing this progress!
Nice design you got, looking forward to the model
Its the best way to describe my enthusiasm in picture form.
There are others, but this one is just perfect.
Windmaker, thanks a lot! I did some fixes to the design, well noticed about all the protrusions, completely didn't see that at all. I think some things may change when I move into 3D, but hopefully it will translate well.
Torch, going to start working on it today!! Thanks!
Here are some colors. Asked a few people in class which one they prefer and it was either 1 or 3. I'll start modeling now and leave the colors for when I get to texturing.
Everything's UVed and ready for Zbrush, yay!! I'll post more nicer stuff when I have some details sculpted in. I'll use dynamesh for the hair, so no base mesh for that.
I need a name for her. Any suggestions?
Looking forward to the next update!
Obscura, well spotted! I had that one in my inspiration folder while designing this and my first design was very much like it, but then I kind of just kept the forms and added some borderlands, haha. I like that concept soo much!
Windmaker, thank you! It's just the process I'm most familiar with. I'd like to be doing more work in zbrush, but I don't know it well enough to start out there. Not much time to experiment, too much to do!
Started Zbrushing! Feedback very much welcome, I'll try and fix things if I get the time ;]
Look for some reference on vests and some reference for your proportions. Other than that, keep on working hard. It's great progress so far and I'd love to see how this turns out.
Now though, exams are over and I'm thinking of either revisiting or starting a new one. I had to rush with all the things when doing this, so I'm not too happy with the result.
Good work, and can't wait to see your next project.
Note, the jackal-ear girl in the concept is from Konstantin Maystrenko.
PyrZern, it's been rough. When I reached the point of texturing and shading I realized I can't make it, that's why the one material with minimal textures there. I hope to come back to it after a while to make a game res model. Thanks for the info on the concept!
Cheers everyone! I guess this is gonna stay quiet for a while now.