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Marmoset Toolbag - Vertex Alpha question / help needed :)

Hello all,

I see you can blend vertex colour in the new Marmoset Toolbag update but I wanted to ask if you can blend 2 textures together using vertex alpha and where do i put the blend mask and 2nd albedo texture.

I have a stone and i want to add a moss texture blended over it in places, like using the paint tool in UE4 (I understand I would have to use vertex alpha in Maya to paint the desired areas).

When I set the materials Albedo drop down to Vertex colors and tick alpha that is fine but where do I put the 2nd texture and blend mask as no further slots open?

If anyone could do a quick tutorial or advise me of the steps (if it is possible to blend textures in Marmoset 2.04) that would be great. :)

Many Thanks

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