for those who have seen her 2D appearance in the 2D section this is her 3D appearance. right now she is just a 3d sketch and before i go into any real detail i want to unify her major subtools
now in terms of rendering and MatCap i am using the zbrush standard method until i can try out other render engines like Octayne. i specifically use the redwax matcap in zbrush because it is incredibly unforgiving, and hopefully if it looks good in that matcap it will look good under any version.