Hi all, I'm wondering if someone on here can help me work out some constraint loops for a model I'm currently working on.
I've been having issues with corners of a certain are bulging out when put into Turbosmooth, the model is planned to be the high poly which I'll be using to bake normal maps from which means this bulging problem is turning out to be a bit of an issue.
This is the model with turbosmooth enabled:
This is the model without turbosmooth enabled:
Any help on this would be great, I've been redoing my constraints several times and still no closer to figuring this out.
Replies
I think there's a "how do you model them shapes" here on PC, look that up. K
in the image below I used 32 side cylinder, not perfect, but I think it's fine. You could use 48 for even smoother result. 48 is pretty normal for Hi-Poly, don't be afraid to start high.
( and there's already has a thread for this kind of stuff http://www.polycount.com/forum/showthread.php?t=56014 )
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