Hey guys,
So I'm getting a really odd bug happening when trying to use a DirectX 11 shader. Particularly since I've updated to Service Pack 1 for Maya 2015.
When I am in hypershade and click on creating a DirectX 11 shader. It has no properties, and the icon preview for it. Is a pixel scattered image like it's bugged out.
Anyone having this occur for them?
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(Settings...click on Display...then at the bottom)