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Viewport view rotation problem

polycounter lvl 4
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Xsim1 polycounter lvl 4
Hi,

I just noticed I have this problem in my UE4 level, my perspective viewport is rotated! :O I don't understand why. My meshes are perfectly aligned in the orthographic views, but not in perspective.

2zje1yq.jpg

Anybody got an idea for this problem?

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