Is the top supposed to look like it's made of stone? I feel your material definition is really lacking. Also, why didn't you back any details from a high poly? You've also spent way too many polygons on the character.
Is the top supposed to look like it's made of stone? I feel your material definition is really lacking. Also, why didn't you back any details from a high poly? You've also spent way too many polygons on the character.
Thanks for the feedback. Those were the three things I would improve on as well. I went a bit overboard with stylizing the vehicle and ended up with a cookie texture that looked like concrete.
I also had trouble with the organic character, making the body too high poly in order to keep topological consistency with the arms and legs.
And lastly, I am only just learning about baking from high poly so I'm doing that with my new assets.
I've only made a few models so far, so I have a long way to go. Thanks for replying!
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Haha I'm glad you find it humorous... I think? !!
Thanks for the feedback. Those were the three things I would improve on as well. I went a bit overboard with stylizing the vehicle and ended up with a cookie texture that looked like concrete.
I also had trouble with the organic character, making the body too high poly in order to keep topological consistency with the arms and legs.
And lastly, I am only just learning about baking from high poly so I'm doing that with my new assets.
I've only made a few models so far, so I have a long way to go. Thanks for replying!