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Sci-Fi Assault Rifle Modeling - Requesting Feedback

Hi everyone! My name is Hanway and I am new to both polycount forum and making 3d art for video games.

This is a gun I modeled from my own concepts, using Maya and zBrush.

I will eat up any feedbacks you throw at me! Om nom nom nom...


hanwayLin_SciFiGun_zps26c6909b.jpg~original

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  • Cheathem
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    Cheathem polycounter lvl 6
    I don't think your scope fits in super well with your gun design, looks to basic maybe? to small?
    And you may need to soften up your highpoly because sharp edges are sometimes unpractical when baked down.

    See this for details.
    NormalMap?action=AttachFile&do=get&target=normal_edge_thickness.jpg

    Other than all that, i think your doing great. Love the design and highpoly details, and your low poly is looking good too. Looking forward to any updates!
  • hanway
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    Thanks Cheathem & JoshuaG! I will redo the scope and smooth out the edges.

    Also, sorry for not making it clear that I am showing the high poly along with the low poly wireframe. I have not baked it yet.
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