OMG star trek. I Have been considering making something from Star Trek lately. I think that you could have modeled out and detailed it a lot more.
I would maybe push a little more geo into making more of the parts stand out even if they are not 100% like that, it will make it look nicer. I would also try making the normaled details more pronounced and adding some kinda surface detail to make it more visually interesting. Did you just paint on the windows? I have wanted to do one of these but I wasn't sure how i wanted to approach the windows and such. I wouldn't be afraid to detail the texture and dirty it up more, they get in firefights, run into just random stuff.
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I would maybe push a little more geo into making more of the parts stand out even if they are not 100% like that, it will make it look nicer. I would also try making the normaled details more pronounced and adding some kinda surface detail to make it more visually interesting. Did you just paint on the windows? I have wanted to do one of these but I wasn't sure how i wanted to approach the windows and such. I wouldn't be afraid to detail the texture and dirty it up more, they get in firefights, run into just random stuff.
I was thinking of modeling the defiant
Thanks for the feedback, for the windows they are modeled on the mesh and i used a colormap so i can isolate it. They were floating circles basically
Awesome, I was considering using that method. Did you object paint them or just eyeball it?