Hi so i just finished my first item and i am having trouble with the exporting and binding, after trying to follow ever guide under the sun,this is what happens.
This is not my area of expertise at allll so yaaaa :poly117:
I am exporting as a FBX with these settings.
I have tried using mesa to export as SMD, i don't know that works better or not, but it failed terribly and never i got it to work.....
I am binding a single mesh to the axe_left/Right bones with these settings.
Thanks!
Replies
Freeze transformations on the mesh and maybe try moving the pivot point to the bone you're binding to, though the latter one shouldn't usually be the issue.
Also for future reference, Dota can support up to 3 max influences in the skinning tab.
I believe it was the pivots were not moved
Thanks.