Hey,
was hoping to gets some crits on this Sheriff office i've done from Red dead in UDK.
The sheriff office itself still needs a specular and normal map which i will probably do tomorrow. i'm also planning to add a load of foliage at some point, im probably also going to add in a few more props, i'm thinking some fences along the side of the path leading round behind the office, and maybe some wooden cart wheels propped up against the wall. maybe some rope hanging off the hitch too.
thanks.
Replies
However, I would suggest instead of being sad that no one posted about your work that you post some of the things you said you would such as : specs and normals, foliage, props, the path, anything you mentioned or something else. Post wire frames, specific questions.
I can tell that your art is not bad, but there are many threads that get a single post, zero replies and just die out. Either the work must be terribly good or terribly bad to generate a lot of posts without having to bump it with interest and progress on your own.
Here's some of my suggestions.
- Your materials need more definition. As GrungyStudios mentioned, it's hard to tell what material is wood vs. stucco. Specular value is going to be key in helping you address that.
Keep at it!