!CRITIQUE REQUESTED!
Hi there! I just finished the environement I work for the past month.
Here is a fly trough:
https://vimeo.com/94793567
And some screenshots:
I used parallax corrected cubemaps and my loosy implementation of RememberMe's PBR from
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Replies
Awesome job though!
Only two things which I think could use a bit of improvement: the first being the flickering lights. It's a great idea, but in it's current implementation, it reminds me more of a strobe light than the creepy "you're about to be murdered" type of light. The flickering and flashing is too rapid, in my opinion.
The second thing, also lighting based, is the long fluorescent tube-bulb type fixtures. The round light pattern they are casting looks like the light should be coming from two spot lights, not one long bulb. It looks like the housing they are in has a straight edge, so having the two rounded light patterns doesn't make any sense, visually.
@luge
The screenshot was taken when the light was flickering and was not at full power. I made another screen and updated the original post. But I agree it's a bit too drak. I may fix that later.
@KrisLW
The flickering is subtle as the reflections are statics and switching of the lights won't shut of the reflection. I could change the flickering rate though.
I may fix the neon lights too.
@Kaine123
I wanted to avoid human presence as much as possible and keep the scene ghostly. But I may also add more detail like broken tiles and non human signs.
@Kyuzo
They are for sure ceramic tiles.
@Rhoutermans
I'm taking note.