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woody
polycounter lvl 13
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woody polycounter lvl 13
Not sure where else to post this, as it's a question regarding rendering in 3D Studio max

I've been modeling game assets and messing around in 3D for some years now, but never got the hang of rendering or felt the need to learn. I'm so used to modeling, uving and texturing my models in Photoshop.

Now I need to learn how to render materials as if it was for film production

There are barely any tutorials on quality material setup and rendering, and ones that I have found are poor quality..

I'll add some examples as attachments of the work similar to what I'm trying to do

Any help would be great

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