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Game Hair - Nexgen - Help!

polycounter lvl 6
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Kyoske polycounter lvl 6
Alright I'm in between a rock and a hard place. And I request any assistance from you wonderful artists.
Nextgen Hair!
I have always had a hell of a time creating solid looking hair! it ether is a giant pain in the ass or never looks right.
Currently for work I'm building a very short military style hair cut (almost shaved but long enough where I need the silhouette) and out side of hand placing tons of hair planes I don't have a good solution that does not take hours.
My request: Any one have good resource and or tool set that may help me out when it comes to speeding up / making game based hair less painful?
If it helps I'm building this in UE4 so I have a pretty large window for density. Even if its geo heavy but usable solution; that would be wonderful. I'm just looking to speed things up.
Thank you all ^__-

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