As the title says.. How do you do it? How do you know whats right? How do you know whats wrong? How do you know if he\she\it needs something? How do you make it interesting? Will you ever know if it looks right or wrong? :poly122:
Should you put pointless stuff? like stuff that just dangles and has no need to be there at all? Stuff that a normal person would not put there.. :book:
How does clothing a character relate to its persona? How do you know what to put so that it may relate to its persona? :poly108: :poly128:
Should you dress them like avant-garde fashion models of that world to make them look cool? :poly130:
As a person who spends his days in his underpants trying to design clothing ...Why should we wear clothes? :poly105:
Replies
To design good clothing you should be a well informed designer. You need to be knowledgeable and practiced when it comes to the construction of clothing, armor, etc, from different time periods, as well as being very up-to date with fashion trends. In addition you need to have a good eye for design in general for adding visual cues and design elements that may serve some other purpose either visually or for gameplay. I other words yo just need to be a good concept artist/designer.
Also the info you need going in would change greatly depending on the type of character you are making, you really need to assess the limitations of the engine, and what the gameplay needs. For instance in Dead Space a lot of traditional HUD elements like health and ammo were on the character's armor, and that sort of gameplay feature greatly influences the design of the costuming.
I think any individual character would necessitate some additional research and reference gathering in addition to a foundational knowledge of fashion and design. Also, there is something to be said for 'cool' factor, or appeal. That said you shouldn't just go around adding arbitrary elements for no reason.
Start with looking at these:
http://en.wikipedia.org/wiki/Theory_of_art
http://en.wikipedia.org/wiki/Principles_of_art
Super Franky's link is good (Pinterest is full of awesome) but without understanding the 'why' behind it all there is no point learning the 'how'.
Ryse did a very good job with designing their leather skirt or whatever..
It feels like leather while mine just feels like a cloth skirt...
I want to avoid this..
why would you possibly want to avoid this :poly124:
That said I do agree it does look really cool on Arnold!