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UV Island & Smoothing groups problems

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BavaMonster polycounter lvl 5
Hi everybody!
I'm making some props for a game I'm doing with a group of friends, and I am the environment artist.
I'm almost new to this, but I'm trying to progressing so far.

I have read the post of EarthQuake talking of the smoothing groups and UV islands, but I think I don't get some important pass.

This is a document cabinet I'm doing, and, as you can see, there is an artifact where the uv islands are divided.
And also the screengrab of Unwrapping of the object.
I have assigned smoothing group 1 to the cabinet and smoothing group 2 to the doors. The doors share the same UV Island.

Please let me know what I'm doing wrong.

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