I am working on doing a small scene based on the Dead Space franchise. Although, my environment takes place underwater, where the Unitologists hold the last marker. There are two parts of the scene, one where you can look at the ocean, the dome where the city is,etc.The second part is just the end of the hallway. I'm making it with one trim Sheet and modular pieces.Just thought it would be good to get some feedback. I'm still trying to figure out the UD4.