Hey guys.
I need some help. I am using Maya 2014 (this also happened in 2013), when i zoom out from my models the faces start turning black or in High quality everything disappears. I have tried everything and i do not know how to fix it, can anyone give me some insight ?
I have tried:
*Normals (flipping, softening and hardening the edges)
*Cam (near and far clipping planes)
*Shaders (assigning new and different ones)
*This is not the only model it is happening to
*Have rolled back my GPU drivers (maybe i should roll it back even more ?)
Images so you guys can see is attached
Gpu is an NVidea gtx670.
Thanks.
Replies
These create z-fighting artifacts.
By the way, the "High Quality" Viewport Renderer is not supported anymore, better use Viewport 2.0 or standard OpenGL...
Thanks!!! I had switched my scaling to meters and was having this problem. Your solution was key